General Information

Full native Linux support, for both games and modding tools, is a major goal of the Strata project, but in its current state, only the games and any tools entirely developed by the Strata team are fully Linux compatible, with many tools being Windows-only due to outdated GUI elements or otherwise old code. However, thanks to tools like Wine, it is possible to run some of these incompatible tools on Linux devices, with little to no tweaks. This category will go over the basics of what tools are and are not compatible with Linux via Wine, and if any tweaks are necessary to make them function properly. Most native applications can be found in <game name>/bin/linux64, with any Windows-only applications being located in <game name>/bin/win64.

Note:

This table only contains tools included with most builds of Strata, and does not cover any Third-Party tools like VTFEdit or GCFScape. Any official tool not listed here likely has a Linux native version, is compatible thru Wine without any tweaks necessary, or has yet to be tested.

ToolCompatibilityNotes
HammerCombatible thru WineNeeds to be run with -winecompat, see Running Windows Tools on Linux .
HLMVCombatible thru WineSame with Hammer.
FaceposerCompatible thru WineRequires minimum Wine 11. Same process as Hammer.
Postcompiler (TeamSpens HA)Compatible thru WineWhile no Linux-native version is released, the program can be compiled for Linux by following instructions on the Github Page .
vbsp/vvis/vradNativeOnly for use in shell scripts/wrappers. When running Hammer under Wine, make sure to point to the Win64 versions for compatibility.
.ps1 scriptsNativeRequires Powershell to be installed.
All engine tools (particle editor, material editor, etc)NativeNone
SDK launcherNativeMust use version in Portal 2 Community Edition/bin/linux64, launching from Steam will launch the .exe version.